A node is a mass circle which acts gravity, air resistance. It has a
position and a velocity and can be connected by springs
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__init__(self,
pos=(0, 0),
vel=(0, 0),
acc=(0, 0))
Creates a node with a start position, velocity and acceleration |
source code
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refresh(self,
atr=0.01,
grav=(0, 0.3),
elast=0.6)
Refreshes node: changes position based on velocity and velocity based
on acceleration. |
source code
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colideWall(self,
limit,
side,
atr_normal=0.6,
atr_surface=0.5,
min_vel=0.99,
radius=8)
Colides this node with a wall, if possible. |
source code
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colide(self,
other,
radius=8)
Colides this node with another one, if possible |
source code
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Inherited from object:
__delattr__,
__getattribute__,
__hash__,
__new__,
__reduce__,
__reduce_ex__,
__setattr__,
__str__
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